Sunday, October 30, 2011
Ad Analysis!
So I sort of waited for a while to get a new post in, and I’ll tell you why. I was doing some research. For the past 2 weeks, during the Lions’ games, I’ve been watching commercials. And tracking them…
I was interested in seeing how many commercials were aimed at women during the games, if any. I know the great majority is commercials directed at men; we are well aware of the demographic of people watching the game. But I was surprised to find there actually are commercials directed at women. And, shockingly, both weeks yielded them at the same time during the games: the beginning and end.
Perhaps this is when women are paying attention most. But these commercials had very similar make up, too, with one main component: emotion. According to Siefert, et all, “ Recent models of advertising effectiveness have emphasized the importance of emotions, suggesting that advertisements that engage consumers on emotional levels will be most effective,” (1). If this is when women are watching the most, it makes most sense to play these types of commercials then.
Each of the commercials had a theme as well: empowering women. They emphasized successful women, women portraying a champion or showing independence. I thought this was pretty cool seeing that men can relate well (and share in forming an opinion about the ad) because it’s applicable.
Moreover, I also tracked the commercials “interactive factor.” By this, I mean those that encouraged social media interaction, app interaction, or website direction. The overwhelming majority of ads represented some sort of interactive factor. Additionally, the majority had web direction: “check out www.blahblah.com for more info,” etc.
As many could guess about advertising, “data suggest that interpersonal communication between consumers is more effective in influencing consumers' willingness to purchase a product than exposure to advertising alone,” (Advertising Age, 2008; Mohr, 2007; Rogers, 1995). By including this “interactive factor,” companies are giving viewers the perfect opportunity to create a legitimate buzz about the ad/product. If advertisers were smart, there wouldn’t be one single commercial without some sort of link presented.
My last observation that I found interesting was the advertisements for applications. Usable on the iPhone and Droid (prominently Droid), these applications were from two main genres: football and alcohol. There were a large amount of commercials directed at Fantasy Football players, promoting their fantasy platform.
Here's a stream of said ads (http://www.youtube.com/watch?v=0QmH4jkqJFQ) (What I noted most interesting about these is that people that are playing fantasy are already well into their season, why keep advertising the programs? For the phone?)
Secondly, and the most interactive ad of both weeks, was the Bud Light commercial, asking people to “snap a pic” where the product was sold and “tag” Bud Light on Facebook to be entered into a contest. Interesting!
I really liked doing some research on the advertisements for the past couple weeks. It was a really tangible experience seeing what we’ve been researching/studying sort of come to life!
References:
Siefert, C. J., Kothuri, R., Jacobs, D. B., Levine, B., Plummer, J., & Marci, C. D. (2009). Winning the Super "Buzz" Bowl. Journal of Advertising Research, 49(3), 293-303. Retrieved from EBSCOhost.
ADVERTISING AGE. "Family and Friends Most Influential on Shoppers/' April 9, 2008.
Mohr, I. "Super Bowl: A Case Study of Buzz Marketing." International Journal of Sports Marketing and Sponsorship 9, 1 (2007): 33-39.
Rogers, E. M. Diffusion in Innovation, 4th ed. New York: Free Press, 1995.
TV Pic Courtesy:
http://thebsreport.wordpress.com/2010/01/12/too-much-tv-may-mean-earlier-death/
Rosie the Riveter Pic Courtesy:
http://askmissalpha.com/2010/07/the-myth-of-the-independent-woman/
Tuesday, October 25, 2011
NFL's Social Media Bipolar Disorder
“Is this for real?” I asked myself, as did countless others, after Houston Texans’ all-star running back Arian Foster tweeted the MRI image of his injured hamstring during the final week of the preseason. I went scrambling to message boards and news sites to find out if my first-round fantasy football draft choice would really miss part of the season due to injury. After years of playing, I finally scored a top-3 pick in the draft for the first time in my fantasy-football career. Thanks to Twitter, my fantasy football fantasy came crashing to an end. Let’s just say the first three weeks of this season without Foster were, for lack of a better word, brutal.
As news broke of Foster’s injury, there was also something else going on. Fans and fantasy football players especially started to harass Foster and even sent death threats. While Foster was quick to point out that he would be fine for the season opener, ESPN and every other sports media outlet it seems had experts saying otherwise.
Over the past few years, Twitter has soared to the top of the elite social media platforms. This instant connectivity comes with consequences. Not only did Foster’s actions anger his fantasy owners, but it also alerted Houston’s first week opponent, the Indianapolis Colts, that the top running back in the league was more than likely not going to play and they were better prepared for the other running backs on the team.
The instant updates that can come from tweets changed the way journalists cover the game. Now whenever something significant happens on or off the field, Twitter is the first thing reporters like Denver Post sports writer Lindsey Jones turn to in order to break news (Jones). Twitter has become so popular that the NFL has put restrictions on the use of the application during game days and other events. What would seem like harmless tweeting, the NFL views it as a hazard to its players and teams.
The NFL has done stranger things than its implemented social media policy (Michael Vick I’m looking at you…). It prohibits use of Twitter, Facebook, etc… 90 minutes before a game by all players and team staff until after the locker room interviews are finished. Teams also can add their own stipulations to the policy. Jones recalls stories of having to run outside the Denver Broncos’ practice facility to break a story because the team bans cellphone use of any kind inside its doors (Jones).
The NFL is advocating more use of social media through the teams as a whole though. They have a new initiative this season to get the teams to start using social media as a way to interact directly with fans (Drell). “We’re increasingly focused on engagement, acquisition and community… We’re rebuilding the fan base and the avidity of the fan base — if non-fans get engaged, casual fans get more involved and avid fans become super avid fans,” said Jeff Berman, GM of NFL Digital (Drell).
Fantasy football is playing a large part in this new social media push by the NFL. Fantasy players drive “massive” amount of online fan interactions said Berman (Drell). The NFL Red Zone channel originated from the demand of fantasy players to be able to watch in real time, scoring plays from out-of-market games. Not only does the NFL have a main Twitter account, they also offer one that is dedicated to top-fantasy news and numerous fantasy football experts registered. They realize the gold-mine they have in fantasy football are trying to keep up with it.
Sources:
Drell, Lauren. “How the NFL is Dominating Social Media.” Mashable. 18 Oct 2011. Web. 21 Oct 2011. http://mashable.com/2011/10/18/nfl-digital/
Jones, Lindsay. "The sports tweet: new routines on an old beat." Nieman Reports 64.4 (2010): 56+. Academic OneFile. Web. 22 Oct. 2011.
"Twitter War Breaks Out Over Arian Foster's Hamstring Injury." Khou.com. 31 Aug 2011. Web. 21 Oct 2011.
Monday, October 24, 2011
Fantasy Football: How Mobile Changed the Game
For many people Fantasy Football is a way of life and since it became available on the mobile device it is even more integrated into people's lives. Mobile device use for Fantasy Football has allowed the game to go us us wherever we go and access whenever we want. Yahoo's Fantasy Football app like many other apps, allow users to view scores, add players, manage your roster, matchups, player statistics and news. What do you like about using a mobile device for Fantasy Football?
According to the Yahoo! Blog, "Fantasy Football use tripled last year in 2010 with over 30% of fantasy players engaging on their mobile device." In addition almost half of the Yahoo! Fantasy Football page views came from mobile devices, which was "4 times as much than had been in the past two years." Yahoo! also stated that they expect mobile use to reach 50% this year in 2011. Mobile has allowed the world of Fantasy Football to explode and one can only guess it will continue to experience growth as more applications become available and more people use mobile devices to access Fantasy Sports.
A recent search on the Apple Store leads 180 results for both free and paid mobile applications for Fantasy Football. But really it's not just apps that have changed the way we interact with the game.
Yahoo! released a commercial in 2009 about using its mobile app for Fantasy Football.
Many people are even turning to Facebook to start building Fantasy Football leagues, Facebook just another application available on a mobile device. Do you use Facebook to interact with friends about Fantasy Football drafts? It has even been extended into newer realms of interaction, such as the site oovoo.com
In August 2011 PR Newswire reported that, "Cris Collinsworth are teaming up to bring fans SMACK TALK, the ultimate fantasy football and social video chat experience, through ooVoo's newly released 12-way HD video chat service." 2011 will mark the first year that users can now draft their picks on oovoo.com allowing people to drafts from anywhere at anytime. oovoo.com is spearheading the next movement in social video chatting providing a way for people to interact no matter if its two people or twelve. "The site is also accessible on all major platforms, allowing participation from PC, Mac, iOS and Android phones and tablets." Do you use oovoo.com?
So what has mobile done for the world of Fantasy Football? The game has changed, people want access to entertainment anywhere they go and anytime of day. The mobile device has provided sports fans this opportunity to participate in Fantasy sports wherever they are and to engage with fellow players from all over the world. Mobile is growing the Fantasy Football market, making it more profitable mainly because it allows for access. The future of the Fantasy Football world is strengthened by the mobile market and will continue to grow as more and more people gain more and more access. Where do you check Fantasy Football stats? Home? Work? Traveling? The possibilities are now endless, the game is always with you that is if you want it to be.
Sources:
PR Newswire (2011, August 8). "ooVoo launches 'Smack Talk', the first of its kind ultimate fantasy football social video experience with new 2-way HD offering." Retrieved from EBSCOhost October 23, 2011,
http://www.oovoo.com/SelectedPressReleases/08_17_2011-ooVooLaunchesSmackTalk.htm
Yahoo Blog (2011, March). "Yahoo fantasy baseball '11 and the impact of mobile on fantasy sports." http://ymobileblog.com/blog/2011/03/31/yahoo-fantasy-baseball-’11-the-impact-of-mobile-on-fantasy-sports/
Yahoo Facebook (2011). http://www.facebook.com/video/video.php?v=275851790156
Graphics:
Mobile Picture: http://www.geek.com/articles/mobile/blackberry-playbook-sdk-video-gives-us-a-brief-look-at-the-tablet-2011014/
Yahoo! Commercial: http://www.facebook.com/video/video.php?v=275851790156
Collinsworth Photo: http://www.nationofblue.com/cris-collinsworth-coach-highlands-7646/
Sunday, October 23, 2011
Fantasy Football: Getting Fans Fired-Up or Just Fired?
At the close of my last post, I mentioned a couple of interesting topics that could be explored a little further. The one that most compelled me was Creamer's 2006 discussion of lost productivity in the workplace due to Fantasy Football. So, I started thinking, how many people have gotten fired for their fantasy activity?
Tuesday, October 18, 2011
Interactive Ads > Old School Ads
With the advancements in technology and new media, we have to agree that advertising isn’t just “advertising” anymore. Studies have shown that in order to get the word out about a service/product, it has become a multi-faceted project. If a company isn’t addressing social media, TV ads, billboards, Twitter hash marks and Facebook, it’s a near fail! This holds true in the sports market as well, especially American football.
For example:
- During the 2011 Superbowl, Danica Kilpatrick and Jillian Michaels encouraged us to “find out more” about Joan Rivers here http://youtu.be/htFlkfjOkNA
- The great ESPN makes light of the “brotherhood” that is fantasy football-during the football seasonhttp://youtu.be/xzavM9i--vs
- The "Crash the Super Bowl Contest," started in 2007, is the epitome of interaction. By showing commercials all throughout the season advertising all the great prizes offered, viewers were encouraged to create a Pepsi Max or Doritos commercial. Winners’ commercials were then shown during the Superbowl. Highlights: http://youtu.be/ZJNBIJCioyU
References:
http://www.footballdocs.com/advertise.html
Photo Courtesy
http://moneyinsports.wordpress.com/2011/02/
Sunday, October 16, 2011
What new media applications are powering the fantasy football phenomenon?
In case you were wondering, the search for fantasy football yeilded 39,3oo,000 results! You can see here that Yahoo and ESPN are the top providers of fantasy football with the NFL itself also getting us into the game. Functionality doesn't differ greatly between the applications. Each of them offer league management tools, player drafts, live stat updates, live scoring, and team analysis. The NFL version is the most robust, which makes sense, ya know...the NFL should probably provide the best gateway into NFL fantasy football!
behind new television programs like ESPN2’s The Fantasy Show..(2008)" Poulton thinks the media attracts us by exploiting our interest in violence (2007). I say it all comes down to the bottom line - $$$. Internet advertising is big money these days. According to the IAB Internet Advertising Revenue Report "Internet advertising revenues (“revenues”) in the United States totaled $14.9 billion for the first six months of 2011. (2011)"
Creamer, 2006: What is the cost of fantasy football? This past time, "played by about 20 million Americans costs employers close to $200 million a year!"
Randle, 2008: Do persons who are unable to take
part in actual sports "because of lack of talent, physical capabilities,
and/or time and place constraints vicariously participate in sporting
events’’ through fantasy sports leagues?
Creamer, M. (2006). For agency fan, football a game in more ways than one. Advertising Age, 77(5), 23. Retrieved from EBSCOhost October 16, 2011.
Nesbit, T. M., & King, K. A. (2010). The Impact of Fantasy Sports on Television Viewership. Journal of Media Economics, 23(1), 24-41. doi:10.1080/08997761003590721
Poulton, E. (2007). 'Fantasy football hooliganism' in popular media. Media, Culture & Society, 29(1), 151-164. doi:10.1177/0163443706072003
Randle, Q., & Nyland, R. (2008). Participation in Internet Fantasy Sports Leagues and Mass Media Use. Journal of Website Promotion, 3(3/4), 143-152. doi:10.1080/15533610802077180